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Showing posts with label python. Show all posts
Showing posts with label python. Show all posts

Sunday, 16 September 2012

Google weather api is dead... long live wunderground.com

Recently google retired their free weather api... it was never officially supported, and was always a private API, but nonetheless many, many applications came to rely on it, and were rudely broken last month when the api stopped working.

Anyway, this also broke http://sydneyinlinehockey.com, so after some research I settled on wunderground which has a pretty good replacent which is free for up to 500 requests a day. You have to apply for an api key to call it and the response can come back as xml or json. I prefer json as it is so easy to parse python.

It is this easy to call... what are you waiting for? Fix your apps with broken weather now!


Friday, 6 July 2012

Installing Python Image Library (PIL) with jpeg support on mac os 10.7.4

Recently I have been playing with Google App Engine - I'm porting the  Sydney Inline Hockey website from PHP (ugh!) to Google App Engine using Python.

Anyway, in order to use the google image library to manipulate images in App Engine, you need to have Python Image Library installed locally if you want to test your code.

Python's easy_install module maged to install PIL, however at runtime it would crash with an error about no jpeg decoder. No jpeg support was a bit of a dealbreaker... it seems libjpeg needs to be installed before PIL.

That's cool - lets just install libjpeg using fink, which seems to be one of a myriad of different tools for installing package on unix systems. But I didn't have fink installed...

after much yak shaving, I was finally able to to type:

sudo fink install libjpeg
sudo easy_install PIL

and it was all good!

For detailed instructions - see this post on Marcio Garcia's blog. Thanks Marcio!